Developer: PM Technology s.r.o (based in Slovakia, district Michalovce)
Release Date: 26. december 2019
Platforms: PC (in future PS4,Xbox)
Price: 13$ on Steam.
Press Contact: firstname.lastname@example.org
Youtube videos: https://www.youtube.com/channel/pmtechnology
Press kit (.zip): in preparation
PM-1 Inverse Universe is a top-down 2D action game in science fiction genre. The player's role is to assist the allied alien race in liberating our solar system. The player collects experience points and material points, which he gains by destroying enemy units and asteroids in the solar system, and subsequently upgrades the spaceship and uses special weapons. By combining his abilities and the options offered, the player moves further in the game. Levels are designed and processed according to a story that is written and narrated between levels.
Top-down shooters essentially exists but not in black and white as Limbo or another monochromatic games. It will be the first 2D sci fi shooter with such a monochrome graphic design, a partial open world and a simple narrative story.
Target audience is as wide as possible - everyone who likes to discover, explore the universe with an audio visual work, enjoy telling the story and everyone who loves action, beautiful graphics (created by Jurgen Rau) and rewards, including science fiction fans. The game will offer a wide range of gameplayer types.
Main programmer : Peter Mocak
Morale support : Katarina Mocakova, Miroslav Mocak, Michal Keresztessy and other friends...
Translation : Miroslav Mocak
Story written by : Peter Mocak
Graphics assets : Peter Mocak and Jurgen Rau
Music assets : John Leonard French
Other assets bought on : Unity assset store
Q: When development began ?
A: Since 1. March in 2018.
Q: Will there be more content to play?
A: It depends whether players will want more content, or not.
Q: What program do you use to do vector graphics?
A: Inkscape has many possibilities and functions. And the rest you have to ask the Jurgen Rau.
Q: It is two years full time development?
A: No, at the same time, I work and do other things :)
Q: What engine are your games made in?
A: Unity 3D with Microsoft Visual Studio (C#).
Q: Other questions ?